Asymmetry talks with...
Jon Christopher Nelson
“The technological
advances that we have seen in our lifetimes create a wonderful atmosphere for
sound exploration. For those of us who are easily intoxicated with sound,
computer music provides fantastic possibilities.”
I first heard the music of Jon Christopher Nelson on an IMEB
disc (Cultures Electroniques, vol. 9). I first met him at the 2006
Bourges festival, where
his “Just after the rain” was played. Since we held this interview right after
Jon had returned from some time in the studios at
Bourges, where he had just finished a
commission, we started things off talking about his decade-long association
with IMEB, and about his latest piece.
Nelson: I first
became associated with IMEB (Institut International de Musique
Electroacoustique de Bourges) back in 1996 when I received a prize for
"They Wash Their Ambassadors in Citrus and Fennel." Since then, I
have been fortunate to receive several prizes from them, and in the last five
years have served twice on their composition competition jury. I was
particularly pleased when my composition "Scatter" was recognized as
one of the ten best works of the past ten years. Since I have received two
commissions from IMEB (one in 2003 and one that I just completed in January of
2007), I have also enjoyed the luxury of composing music in their studios. I
feel deeply indebted to IMEB for all of the support that they have provided for
my work in the last ten years.
In many of my compositions, I have been intrigued by
transformations of surface gestures—those materials becoming so dense that they
lose their distinct features and blur into some sort of background texture. My
most recent work, "objet sonore/objet cinétique," explores the
boundaries between kinetic foreground gestures and static background materials.
The work is at times frenetic and chaotic, with the surface marked by a number
of fleeting gestures and contrapuntal relationships, while at other times there
is very little sense of forward motion.
It incorporates a number of samples from lots of sound
sources---in that sense I suppose that it is a bit more like my composition
"Scatter" than some of my other recent works. I also wanted to
provide a contrast with my most recent tape work "Just After
the Rain," a more contemplative work and one that flirts with notions of
soundscape composition.
Also, “objet sonore/objet cinétique” is a stereo tape work.
I have composed several works for 8-channel tape recently but wanted to get
back to a stereo work---sort of like the string quartet of electroacoustic music.
Asymmetry: It
sounds as if you consciously try to provide a sense of motion in your
electroacoustic music. Is that so, and is that related to the whole business of
foreground and background?
Nelson: I do
think quite a bit about directionality; in an odd sort of way I may be somewhat
traditional or old fashioned in this regard. But I feel that the better I
understand how I process, experience, and enjoy music, the better chance I will
have of communicating to others more effectively. I consider much of my music
to be gestural, that is, I think of my musical materials as being sound
objects/gestures/textures distributed throughout varying levels of a listener’s
attention---ranging from immediate and present surface materials to textures or
drones. In structuring a composition I try to provide some sense of direction
and formal location by crafting relationships through similar/divergent
structures, referential associations (harmonic/timbral/registral/gestural),
recurring patterns, and transformative processes. Of course, this whole topic
is quite unwieldy and I am already perhaps beginning to sound a bit too
academic! I would say that I am constantly thinking about structure and all of
the notions of motion and stasis implied by structure. I think that all composers
think about this on some level, even if we try not to overtly think about
motion and directionality. Composing for me is a matter of trying to articulate
the unfolding of musical time. My understanding of motion and direction may not
resonate with how others understand my music, but it provides me with a mode of
thinking and working while immersed in the creative process. And I do hope that
listeners can hear motion and structure in my compositions.
Asymmetry: All
that makes me curious about how you listen to music. We think of composers as
people who produce music, but composers must first be listeners. First and
last, I suppose.
Nelson: Well, in
a general way, I think I understand music as many do, by grouping materials
together if they are similar and parsing them if they’re divergent. Similar
meaning a consistent use of texture, rhythm, harmony, timbre, register, or even
rate of change. On one extreme, a minimalistic work severely limits the musical
materials and uses constant repetition to minimize the surface changes. In this
context, miniscule changes in the patterns and contrapuntal relationships or
the resultant phasing relationships can create a strong sense of motion from
one section to another. In contrast is John Zorn's cartoon music, with whiplash
changes in style and constant interruption of ideas. If we hear snippets of
divergent styles and genres that only last several seconds, never allowed to reach
some level of repose, then we are likely to understand a longer passage with a
more continuous musical statement as a large formal or structural change.
I suspect that I enjoy music when I have some sense of
expectation and can either experience the satisfaction of having these
expectations fulfilled or be pleasantly surprised when the music takes another
path. I also revel in an elegant or exquisite transformation of materials and
the demonstration of expert technique, but I also love hearing any new sounds
or juxtapositions/combinations of sonic materials.
These notions about formal structure and how I understand or process musical
ideas are not the easiest to articulate and I could perhaps drone on for a long
time about the topic (my students might attest to this as well). Nonetheless,
in terms of my own preferences in music, I tend to enjoy very complex and dense
music whether this is classical or popular, acoustic or electroacoustic. I
enjoy a wide variety of composers ranging from Bach and Brahms to Carter and
Donatoni or Erik Mikael Karlsson and Paul Koonce. Although I am quite partial
to contemporary classical electroacoustic and acoustic music, I also enjoy
progressive rock and jazz fusion (I have always been drawn to complex rhythms
and synthesizers).
Asymmetry: Much
of what you’ve said implies that listeners do a fair bit of structuring
themselves, perhaps even to the extent of perceiving relationships and values
that the composer may not be aware of. That might mean that composers don’t
have to worry so much about
providing
structure—or perhaps it’s that they structure simply because they are also
listeners?
Nelson: I think
that you are definitely on to something with your thinking about composers
imposing structure because they are listeners. While this is certainly not the
only motivation for creating structure, it does inform the way we think about
music and the act of creating it. Otherwise, creating structure has a great
deal to do with our desire to make something that’s interesting or beautiful, a
desire tied in with lots of factors, including our aesthetic biases, our
musical training, our sense of exploration we bring to our creative endeavor,
our cultural and sociological experiences, and almost any other seemingly
extraneous factor that is influencing us when we are immersed in the act of
composition.
Your observation that listeners will often hear something in a composition that
the composer did not realize was there suggests that composers may be creating
relationships at a subconscious level, which is not surprising given the
complexity of this particular art form and the variety of influences I just
mentioned. It is particularly interesting to think that we may be creating
relationships on a subconscious level, since a lot of us tend to be control
freaks when we are composing (and I include myself). It is also possible that
we might not be creating any relationships whatsoever on a subconscious level,
but that the listeners simply bring their own unique experiences to the table
and create these relationships solely for themselves. The truth, if there is
such a thing, possibly lies somewhere between these two extremes.
I wonder if talking with others about our understanding of music (or publishing
music analysis papers) is simply a way to promote and propagate our own
understanding of musical relationships and encouraging others to hear music in
the same way. There’s nothing wrong with that—with academic study of music,
generally—so long as we are careful to leave room for many possible
interpretations of music, as each unique approach can show us something new and
interesting.
I know that I have always been drawn to music---listening
incessantly as a child and wanting to talk about any music or interesting
sounds that would grab my attention. Other people often seem oblivious to the
sounds around them. Becoming a composer didn't really seem like a career choice
as much as a necessity. Moreover, I have always been interested in finding
unusual sounds and my musical tastes have never been terribly traditional. My
response to some of the first contemporary classical and electroacoustic music
compositions I heard as a teenager was "wow, that is cool, how did they do
that?" rather than "what is that weird stuff?"
Asymmetry: It
seems to me that electronics have changed the way all of us listen to music,
not just the sounds themselves, but the way they’re put together changes how we
listen to acoustic music. Certainly electronic musics have influenced how
composers treat instrumental sounds, even to the extent of someone like Helmut
Lachenmann describing himself as an electroacoustic composer for traditional
instruments. As someone who has written (who writes) for both traditional
instruments and for electronic media, do you find that your musical thinking
changes from one sort to the other?
Nelson: It is
interesting that you note how Lachenmann feels he is approaching acoustic music
as an electronic composer. I have had similar discussions in recent years with
Mario Davidovsky, who has felt that some of his recent acoustic works are the
most electronic compositions that he has created. Although my work in computer
music definitely influences my acoustic writing, there are other factors that
influence it as well, the physical constraints of the instruments, the desires
of the performers or commissioning organization, the realities of limited
rehearsal time. A work for solo performer who specializes in contemporary
performance practice can be quite profoundly influenced by an electronic compositional
approach. A commission from a community choral society to
celebrate their 25th anniversary maybe less so. I am not sure that it is
really possible to make a clean division between electronic and acoustic
thinking since the compositional process is going to be some cumulative
amalgamation that includes every possible way of thinking compositionally, so I
am hesitant to make such distinctions between them. Perhaps it is better to
think of composing computer music as simply composing for a different instrument
that has its own unique possibilities and limitations, possibilities I am
particularly drawn to these days. Similarly, composing "tape plus"
works provides other unique possibilities and limitations, just as composing
for a large ensemble does.
I still actively compose works for acoustic instruments,
with or without electronics. Most recently I completed a work for clarinet and
interactive electronics (MAX/MSP) for Gerry Errante as well as several other
acoustic works. My acoustic work is driven primarily by artists requesting new
works. I am actually woefully behind on two new works that some fantastic
performers have requested, but I hope to be able to work on these in the
upcoming months---a new work for guitar and interactive electronics and another
for flute and interactive electronics.
My acoustic and electroacoustic writing are intertwined and the process is
quite similar. If you had asked me 20 years ago, I would have had to admit that
there was quite a difference in my approach to composing in these different
genres, but these days the difference is less pronounced. My tastes have never
been traditional, but much of my training has been, so I initially felt most
comfortable in the acoustic domain despite being constantly drawn to electroacoustic
music. As a result, most of my earlier compositions with electronics included
acoustic instruments. In many of these works I was interested in exploiting the
tape as a means of extending the instrument, often seeing how much I could
manipulate and stretch the boundaries of sound with a sonic palette limited to
processed instrument samples. Although I enjoy writing for acoustic instruments
(either with or without an electronic component) and have enjoyed working in an
interactive environment, I find the rich possibilities of fixed media to be the
most engaging and rewarding at the moment. Having said this, one of the great
pleasures of being a composer is the constant search to stretch oneself to
explore new possibilities and try new modes of communication.
Asymmetry: Could
you tell us a little about Csound, the programming language you seem to favor?
It’s been clear throughout this exchange that you love sound, for its own sake
as much as for its possibilities for manipulation. Is that why you use Csound, or it that just for technical reasons?
Nelson: Csound is
a digital audio programming language that is one of the direct descendants of
Max Matthew's Music 1 programming language. Since it is free, and since there
is a very large network of people developing opcodes, the language is quite
comprehensive. The language is also extremely flexible and can be used for all
sorts of synthesis paradigms (linear, non-linear, granular, waveguide, wave
terrain, physical modeling, etc.) as well as for digital signal processing. It
also has some nice analysis/resynthesis possibilities that you don't find in
most other audio programming languages. Partly as a result of its flexibility
and partly due to its lineage (the language is text-based and doesn't have all
sorts of nice objects that are easy to connect visually), many find it to be a
bit daunting, especially when they are first learning the language. However, it
tends to be the programming language that I use to do things that I simply
cannot do in any other program. I suppose that I am also fond of it since this
is the first audio programming language that I learned. I had the great fortune
to participate in the last MIT summer Csound workshop that Barry Vercoe taught
in 1984. Back then, we had to take our turns on one of four terminals hooked up
to a PDP11-15 mainframe to run our jobs. The language was then Music 11
(written in assembly language for the PDP 11 series of computers) and evolved
into Csound when Barry Vercoe ported it over to C code in the late 1980s. At
around this time, personal computers were beginning to be built with enough RAM
and sufficient speed to be able to run a language like Csound and Barry decided
to make the code freely available to anyone who wanted to use it. Around the mid-1990s
faster computer speeds made the language even more appealing. Although the language
was initially developed without any intention (or optimization) for real-time
use, there are some people who now use this as a real-time performance
platform. However, I find MAX/MSP or Supercollider to be much better suited for
real-time use. Nonetheless, I do often use Csound when I need to do something
that is too complex to do in real-time or simply impossible to do with another
language.
When I first began composing computer music, I used Csound exclusively. I
suppose that this was the case up through the early 1990s. When Csound first
became available on the Macintosh, the sound file analysis subroutines were not
available. This was actually some of the impetus for Tom Erbe to develop
SoundHack. I forget when MSP was developed to accompany Miller Puckette's MAX
software, but I began doing some work with MAX/MSP when it became available.
Still, I ended up using Csound more than either of these platforms through the
1990s, because I was frustrated by the limitations of cpu
speed to create the more complex audio files that continue to capture my
interest. As cpu speeds get faster, it is possible to
do more synthesis/resynthesis/dsp work in real-time. As a result, I have
developed a number of MAX/MSP patches that I use when I don't need the more
vast non-real time possibilities of Csound. I also like to use programs like SoundHack
and a variety of plug-ins that I can use with ProTools or Digital Performer.
Consequently, I find myself using Csound less as time goes on. However, I still
do work with it when I need to do something that exceeds the cpu
limitations or programming possibilities offered by other languages.
Software like Csound can tend to be very unforgiving. It forces you to think
very clearly and logically about exactly what you are doing when working with
digital audio. I have found this to be helpful for myself and also for students
who are studying computer
music. Although Csound (and other music software) has shaped how I think about
music, I suspect that it has not had a great impact on the way I think about
musical form and structure. Dealing with the limitations that
any programming language presents to us in creating sound forces us to come up
with creative ways to work within these parameters to create something that is
musical. In a way, it is a bit like dealing with the timbral production
or range limitations of a particular acoustic instrument. However, with
computer music I think that the possibilities are more expansive than the
possibilities you find with any particular acoustic instrument. This gives
working in computer music a sense of sonic exploration that makes the endeavor such
a rewarding adventure. One could perhaps argue that writing for a large ensemble
such as an orchestra also provides an expansive range of sonic possibilities. However,
limited rehearsal time and a great reluctance on the part of most orchestras to
do anything remotely adventurous gives me great pause before taking on the
effort to compose an orchestral work. Although computer music requires similar
(or perhaps even greater) effort there tend to be many more performance
opportunities, and it is possible to hear the work even while it is in
progress.
The technological advances that we have seen in our lifetimes create a wonderful
atmosphere for sound exploration. For those of us who are easily intoxicated
with sound, computer music provides fantastic possibilities. I am quite content
when I can spend hours extrapolating microscopic aspects of various sampled
sounds to create something new that has never been heard before. I also love
the mental stimulation that sitting down to solve an audio programming problem
presents. Of course, there are times when you find it to be impossible to
create a sound you are imagining or impossible to solve
a thorny programming matter. Nonetheless, I cannot imagine many other endeavors
that can be so rewarding---at least given the way my ears and brain work, I
cannot
imagine anything more gratifying.
Asymmetry: One
last question, if I may. What question has no one ever asked that you wish
someone
would ask?
Nelson: I guess
it could be very interesting if someone were to raise the question regarding
the role that rhythmic structure plays in my music. In a way, this ties in with
our previous discussion about notions of structure in general. From my
perspective, the temporal aspects of our art form plays
a very critical role. Although a great deal of analytical attention has been
paid to the role that pitch (melody/harmony/timbre) plays in
music, there has been very little work
done with rhythm. Moreover, in electroacoustic music temporal relationships are
critical in creating a sense of animation. In addition, through electronic
means it is possible to create a broader spectrum of rhythmic possibilities, ranging
from isolated sound objects to kinetic gestures to dense granular textures and
any sort of composite rhythmic structure that combines all of these elements
(not to mention the added dimension that sound spatialization can bring to our
discernment of rhythmic
structures).
As I mentioned previously, I am very drawn to complex sounds, and this is also
true in my preferences for rhythmic structure. I have found Elliott Carter, Gyorgi
Ligeti, and Helmut Lachenmann influential as acoustic composers whose utilization
of rhythm has been captivating. On the electroacoustic side of things, I am
very fond of the ways in which Åke Parmerud, Erik Mikael Karlsson, and Gilles
Gobeil have worked with the temporal aspects of electroacoustic music. One of
the concerns that perenially plagues electroacoustic composers is the difficulty
of creating a static, fixed media work that contains musical energy and a
vibrant sense of physical kineticism. I am convinced that a composer's sense of
musical timing and technical facility in working with rhythm is critical for
this endeavor.
----------
Jon is a professor of music composition and computer music
at the
University of
North Texas in
Denton.
A catalogue of his recent works has been published by the American Composers
Alliance, New York,
New York.
The following partial discography includes the pieces
reviewed in this issue of
Asymmetry,
releases on other labels of those and other pieces not available to me in April
2007. Some day soon I hope to have those pieces, too, and will add their
reviews to the Nelson Reviews page. (The SEAMUS cds are available directly from
SEAMUS.)
Following the discography is a short list of some other
stuff, an interview, some reviews Jon wrote and a few of his essays.
Discography:
L’Horloge
imaginaire, “Music from SEAMUS 13” (EAM 2004).
L’Horloge
imaginaire, “Chrysopée Electronique 22,” Mnémosyne Musique Média Bourges
Compendium International 2002
Bourges
(LDC 278 11 25).
Dhoormages, American
Composers Forum “Sonic Circuits X” (Innova 119).
Scatter,
“Cultures électroniques no. 16,” Mnémosyne Musique Média Bourges 2002 Prix
Quadrivium (LDC 278 076/77).
Scatter, American
Composers Forum “Sonic Circuits IX” (Innova 118).
Scatter, Society
for Electro-Acoustic Music in the
United States “Music from SEAMUS
10” (EAM 2001).
Other Terrains, Society
for Electro-Acoustic Music in the
United States “Music from SEAMUS 9”
(EAM 2000).
the rain has a slap and a curve, Centaur
Consortium for the Distribution of Computer Music (CDCM), Volume 27,
"CEMIsonics: The Threshold of Sound," CRC 2407.
A Chris Mann Mambo,
The
Frog
Peak Collaborations
Project (FP007).
They Wash Their
Ambassadors in Citrus and Fennel, with Heidi Dietrich Klein
, Society for Electro-Acoustic Music in the United States "Music
from SEAMUS 7" (EAM 9801).
They Wash Their
Ambassadors in Citrus and Fennel, with Joan La Barbara, “Cultures
électroniques no. 9,” Mnémosyne Musique Média Bourges 1996 Prix Quadrivium (LDC
278 060/61).
Six études brèves,
with Rhonda Rider, Society for Electro-Acoustic Music in the United States
"Music from SEAMUS 4" (EAM-9501).
Waves
of Refraction,
with William
Buonocore, NEUMA "Electro-Acoustic Music III" (NEUMA 450-87).
-----------
Other stuff:
Composer interviews:
Jon Nelson in International Computer Music Association’s ejournal
Array, http://www.computermusic.org/array.php?artid=97,
11-3-2002.
Review of Annette Vande Gorne’s “
Impalpables.”
in Array: Communications of the ICMA, Vol. 19, No. 3, Winter
1999.
Review of David Tudor's "
Three Works For Live Electronics."
in Array:
Communications of the ICMA, Vol. 17, No. 2, Summer 1997, pp. 16-17.
"Understanding and Using Csound’s GEN
Routines." In
The Csound
Book, Richard Boulanger, ed.
Cambridge,
Massachusetts:
MIT Press, 2000.
"Composing With Csound:
Granular Strategies" on the CD-ROM accompanying
The Csound Book, Richard Boulanger, ed.
Cambridge, Massachusetts:
MIT Press, 2000.
GrainMaker 2.0, a
Csound soundfile granulation score generator, on the CD-ROM accompanying
The Csound Book, Richard Boulanger, ed.
Cambridge, Massachusetts:
MIT Press, 2000.
GrainMaker 2.0, a
Csound soundfile granulation score generator, available via ftp from
ftp://ftp.ircam.fr/pub/forumnet/max/FAT/applications/